Module sui::table_vec
A basic scalable vector library implemented using Table.
- Struct TableVec
- Constants
- Function empty
- Function singleton
- Function length
- Function is_empty
- Function borrow
- Function push_back
- Function borrow_mut
- Function pop_back
- Function destroy_empty
- Function drop
- Function swap
- Function swap_remove
use std::ascii;
use std::bcs;
use std::option;
use std::string;
use std::vector;
use sui::address;
use sui::dynamic_field;
use sui::hex;
use sui::object;
use sui::table;
use sui::tx_context;
Struct TableVec
public struct TableVec<phantom Element: store> has store
Fields
- contents: sui::table::Table<u64, Element>
- The contents of the table vector.
Constants
const EIndexOutOfBound: u64 = 0;
const ETableNonEmpty: u64 = 1;
Function empty
Create an empty TableVec.
public fun empty<Element: store>(ctx: &mut sui::tx_context::TxContext): sui::table_vec::TableVec<Element>
Function singleton
Return a TableVec of size one containing element e.
public fun singleton<Element: store>(e: Element, ctx: &mut sui::tx_context::TxContext): sui::table_vec::TableVec<Element>
Function length
Return the length of the TableVec.
public fun length<Element: store>(t: &sui::table_vec::TableVec<Element>): u64
Function is_empty
Return if the TableVec is empty or not.
public fun is_empty<Element: store>(t: &sui::table_vec::TableVec<Element>): bool
Function borrow
Acquire an immutable reference to the ith element of the TableVec t.
Aborts if i is out of bounds.
public fun borrow<Element: store>(t: &sui::table_vec::TableVec<Element>, i: u64): &Element
Function push_back
Add element e to the end of the TableVec t.
public fun push_back<Element: store>(t: &mut sui::table_vec::TableVec<Element>, e: Element)
Function borrow_mut
Return a mutable reference to the ith element in the TableVec t.
Aborts if i is out of bounds.
public fun borrow_mut<Element: store>(t: &mut sui::table_vec::TableVec<Element>, i: u64): &mut Element
Function pop_back
Pop an element from the end of TableVec t.
Aborts if t is empty.
public fun pop_back<Element: store>(t: &mut sui::table_vec::TableVec<Element>): Element
Function destroy_empty
Destroy the TableVec t.
Aborts if t is not empty.
public fun destroy_empty<Element: store>(t: sui::table_vec::TableVec<Element>)
Function drop
Drop a possibly non-empty TableVec t.
Usable only if the value type Element has the drop ability
public fun drop<Element: drop, store>(t: sui::table_vec::TableVec<Element>)
Function swap
Swaps the elements at the ith and jth indices in the TableVec t.
Aborts if i or j is out of bounds.
public fun swap<Element: store>(t: &mut sui::table_vec::TableVec<Element>, i: u64, j: u64)
Function swap_remove
Swap the ith element of the TableVec t with the last element and then pop the TableVec.
This is O(1), but does not preserve ordering of elements in the TableVec.
Aborts if i is out of bounds.
public fun swap_remove<Element: store>(t: &mut sui::table_vec::TableVec<Element>, i: u64): Element